FiberFX is known for its visual quality and its consistent look in various different lighting environments. Styling and guide creation tools are included so that you can get your fibers looking just as you envision. If you need hair, fur, feathers or scales then the FiberFX tools included with LightWave are just what you are looking for. Particle emitters can be stand-alone or attached to objects to emit particles from their vertices, polygon normals or surfaces. The flexibility of ParticleFX allows a wide variety of looks from explosive effects to slow moving smoke-like behaviors. Is a robust, fully-featured particle engine within LightWave. All calculated at beautiful, final render quality directly within the LightWave interface. With real-time interactive support within LightWave's VPR, you can experiment and adjust volumetric effects to your heart's content. Hypervoxels allows you to create beautiful smoke, flame, liquids, explosions, nebulas, clouds or any other volumetric effect that you can imagine. Bullet features 3D rigid body dynamics originally created by Erwin Coumans. With instancing huge virtual' polygon counts can be achieved allowing the artist to populate their scenes with incredible detail, yet retain reasonable render times and memory usage.īullet is a fast, production-proven, open source physics engine that is used in many high profile, effects-driven films and real-time game engines. Instancing allows vast duplication of objects in a scene with very little overhead. LightWave's development team is bridging the gap between real and virtual worlds, by bringing together the broadest array in any application of new devices with which to interact with the set and characters inside LightWave's virtual stage and model shop. An easy to use and customizable keyframe graph editor allows you to quickly place and edit keys, time scale, filter and even manipulate your animations with expressions. LightWave includes powerful procedural, nodal and keyframe animation tools. LightWave pioneered a very powerful and easy to set up automatic joint influence falloff system. The rigging tools in LightWave are fast and flexible and again offer artists choices in workflow. For those who like to dig deep, the nodal system offers ultimate creative freedom. Each offer different workflows to suit the artist - for quick results, the layered system is perfect for fast visualization and concept design. A fast, simple to use layer-based system and a very flexible and powerful nodal system. LightWave offers two surfacing systems to the artist. LightWave continues to offer powerful, rock-solid modeling tools and the latest versions of LightWave raise the bar with increased interactivity and ease of use. While others were basing their pipelines on clunky spline-patching workflows, LightWave artists were quickly and efficiently modeling with smooth subdivision surfaces interactively. LightWave set the standard for polygonal, subdivision surface modeling a decade before many of the other 3D software packages included even basic polygonal modeling tools. Those complex pipelines are perfect for companies with hundreds of employees, but can be overkill for the majority of studios around the world with 40 employees or less. Major Studios and Post-Production Houses spend years assembling their custom pipelines, often at great expense and requiring large numbers of technical staff to maintain. LightWave is responsible for more artists winning Emmy Awards than any other 3D application. LightWave is enjoyed worldwide, as a complete 3D production solution for feature film and television visual effects, broadcast design, print graphics, visualization, game development and Web. Tools that may cost extra in other professional 3D applications are part of the product package, including 999 free cross-platform render nodes, support for Windows and Mac UB 64 and 32-bit operating systems, free technical support and more. LightWave 3D combines a state-of-the-art renderer with powerful, intuitive modeling and animation tools.
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